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UNBATTLE ROYALE

UNBATTLE

GAME CONCEPT

HD-2D Single Player Battle Royale

About my work

Director, Programmer, and Game designer
I focused on AI and Behavior Tree for that game.
The enemies tries to accumulate power while you should gather allies and face them. So, the enemy will always prioritize easier routes to get power and destroy you when it is possible. Creating a hunter and hunted dynamics.
Worked in a team composed by an Audio Designer and composer, an General Artist and a Producer

Playable on Itch.io
Press the button bellow to access it

Play it!

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