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UNBATTLE ROYALE

GAME CONCEPT
HD-2D Single Player Battle Royale
About my work
Director, Programmer, and Game designer
I focused on AI and Behavior Tree for that game.
The enemies tries to accumulate power while you should gather allies and face them. So, the enemy will always prioritize easier routes to get power and destroy you when it is possible. Creating a hunter and hunted dynamics.
Worked in a team composed by an Audio Designer and composer, an General Artist and a Producer
Playable on Itch.io
Press the button bellow to access it
Play it!
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